// Inside the blob // 10/2005 Christian Perle #include "colors.inc" #max_trace_level 3 camera { location <-.24, .20, -1> direction 1.6*z look_at 1*z rotate 11*z } light_source { <0, 0, 0> color Green*.5 } light_source { <.1, -.1, 0> color Red*.5 } light_source { <-.1, .1, 0> color Blue*.5 } blob { threshold .5 component 1, .8, <0, 0, 0> component 1, 1, <1, 0, 0> component 1, 1, <-1, 0, 0> component 1, 1, <0, 1, 0> component 1, 1, <0, -1, 0> pigment { Gray30 } finish { reflection 1 phong 1 phong_size 10 } rotate 90*x }