// Inside the blob
// 10/2005 Christian Perle

#include "colors.inc"
#max_trace_level 3

camera {
  location <-.24, .20, -1>
  direction 1.6*z
  look_at 1*z
  rotate 11*z
}

light_source { <0, 0, 0> color Green*.5 }
light_source { <.1, -.1, 0> color Red*.5 }
light_source { <-.1, .1, 0> color Blue*.5 }

blob {
  threshold .5
  component 1, .8, <0, 0, 0>
  component 1, 1, <1, 0, 0>
  component 1, 1, <-1, 0, 0>
  component 1, 1, <0, 1, 0>
  component 1, 1, <0, -1, 0>
  pigment { Gray30 }
  finish {
    reflection 1
    phong 1
    phong_size 10
  }
  rotate 90*x
}